Tuesday, 11 February 2014

CCMoveTo causing jumps

CCMoveTo causing jumps



1.'cocos2d-iphone' Answers By New Users - Stack Overflow

Description:CCMoveTo causing jumps. First of All you can use the
ccpDistance function of cocos2d to calculate distance between two point.
And it jumps because if u tap too near ...



2.Newest 'cocos2d-iphone' Questions - Stack Overflow

Description:Objective-C version of cocos2d (aka cocos2d-iphone). Cocos2d
is a framework for building 2D games and graphical applications for iOS
devices and OS X.



3.Can't fight flicker! Moving entire tiledmap causes ...

Description:Moving entire tiledmap causes "vibration". Forums ... When my
player jumps ... CCMoveTo* moveToAction = ...



4.removeActionByTag with CCSequence crashes, and other weird ...

Description:CCMoveTo* move = [CCMoveTo ... jumping around, ... I think i
covered all things that my code might be causing the issues but now i can
only assume it's some weird ...



5.Nest | PARADISE OF PARANOID

Description:... [CCMoveTo actionWithDuration:0.10 position:ccp ... Causes
to this problem vary in many different ways. ... When you jump down from a
sand slope, ...



6.How To Make A Simple Android Game with Cocos2D » Dan Clarke

Description:... jump, etc. We use three different actions in this method
... CCMoveTo requires a destination to move to, ... but the collision
detection causes me trouble.



7.Codeproject, stackoverflow: [Game Development] Slick2D and ...

Description:18-05-2013 · ... (e.g FIRE or JUMP ... CCMoveTo actionMove ...
What is the easiest way to export the game logic so that I have access to
its input that causes the ...



8.Codeproject, stackoverflow: [Game Development] Why do ...

Description:25-02-2013 · ... jump to the first row again ... (
CCMoveTo.action(moveDur , dest ... I believe there are some calls that may
be omitted without causing any ...



9.LearningCocos2DAHandsOnGuidetoBuildingiPhoneandiP Feb

Description:Jump to Definition option in the Xcode ... Joystick Classes In
Space Viking you will use an Open Source Joystick project called
SneakyInput. and running the scene ...



10.COCOS2d-X by Example Beginner's Guide - Scribd

Description:I chose not to use a CCMoveTo action for the clouds.wav ...
It's x speed is passed to the _terrain object causing it to move. It will
jump. and as the _terrain object ...

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